Here you can download slides from presentations I’ve given at symposiums and the like.

Boring Beginnings

Over the course of my editing career, I’ve read a lot of story beginnings, and a lot of them were… pretty boring. This presentation explains why.

A Retrospective on Classic RPGs

This presentation highlights important lessons that early computer RPGs such as Ultima, Wizardry, and Might & Magic can teach modern game designers.

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